A light relaxing JS powered Browser game. Collect the pollen, make the honey, and watch out for birds and storms!
Play NowA simple tower defense-ish game where a player and NPC armored knights battle on a platform with the help of thier skeleton minions to take out the enemy towers and castle! learning npc pathing and ai.
Play NowFire Mage Training later morphed into Goblin Assault. The first level is a more advanced version of fmt, but after that it goes into an explorable 3D world with a quest to complete!
Play NowA more recent project. Zukarnii is a dungeon crawler with an ASCII map and more modern UI, inspired by memories of a 1980s D&D pc game flavored with modern ARPG feel. The game is built with vanilla JS on ES6 classes in an ECS-like architecture. I am using it as a testing ground for complex scaling and game mechanics, that I plan to implement in an ARPG I am building in Unity
Play NowZukarii: The Descent is an eveolved version of the game. Now using Canvas for rendering, and real-time pixel based movement has replaced turn-based tile moves. The back-end has also seen a major upgrade, and is on its way to being a pure ECS game engine written in vanilla JS/ES6
Play NowI'll be posting more as they are ready to share!